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| character:kris:start [2024/08/23 01:04] – [This page is currently a WIP!] quadweave | character:kris:start [2025/05/02 22:17] (current) – updates for new lore etc etc quadweave | ||
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| - | ======This page is currently a WIP!====== | ||
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| ===== Common Knowledge ===== | ===== Common Knowledge ===== | ||
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| ----- | ----- | ||
| ==== Basic Info ==== | ==== Basic Info ==== | ||
| - | |||
| **Names:** Eir (forest name), Gale (city name), Kris (name as WoL) | **Names:** Eir (forest name), Gale (city name), Kris (name as WoL) | ||
| **Pronouns: | **Pronouns: | ||
| **Sexual Orientation: | **Sexual Orientation: | ||
| **Affiliations: | **Affiliations: | ||
| - | **Hobbies: | + | **Hobbies: |
| ----- | ----- | ||
| + | |||
| ===== History ===== | ===== History ===== | ||
| + | Due to Kris's age, much of his story is split into several arcs with their own titles. MSQ doesn' | ||
| - | Due to Kris's age, much of his story is split into several arcs with their own names. | + | ====Pre-MSQ==== |
| + | **Golmore Prelude** | ||
| - | <tabbox Pre-MSQ> | + | Eir was born in a small village in a very remote part of Golmore Jungle. He didn't know his parents---in the village, everyone worked together to raise the kits, and traditional familial bonds were not made. |
| - | **Golmore Prelude** | + | // |
| - | Eir was born in a small village in a very remote part of Golmore Jungle. He didn't know his parents--in the village, everyone worked together to raise the kits, and traditional familial bonds where not made. The only other Viera at his age was Reyna, and they become | + | The only other Viera at his age was Reyna, and they became |
| - | When Eir came of age and learned he was male (as was Reyna), they were taken by one of the males in the village | + | However, while the elders |
| - | However, while the elders of the village | + | As such, Eir protected |
| - | As such, Eir protected the forest for decades, though the village wasn't shy in showing its displeasure with him. One day, intruders came into the forest and happened upon Eir and Reyna. In a moment of weakness, Eir lets one of the younger soldiers go--strictly against the laws of the village. | + | Reyna, sensing this would give the elders an excuse to dispatch Eir, takes the blame for the incident and is exiled from the village. Once Eir learns of this, he leaves to search for him, eventually making his way to Dalmasca. |
| - | + | ||
| - | Reyna, sensing this would give the elders an excuse to dispatch Eir, takes blame for the incident and is exiled from the village. Once Eir learns of this, he leaves to search for him, eventually making his way to Dalmasca. | + | |
| **Dalmascan Requiem** | **Dalmascan Requiem** | ||
| + | Upon eventually making it to Rabanastre, Eir chooses a new name for himself---Gale---and sets out to find his friend. He finds the culture of Dalmasca and Rabanastre vastly different from his tiny village, but despite that, Gale fit into this new society well. In his search for Reyna--whom he learned changed his name to Laurent--Gale learned a lot about gathering useful information and selling it, and made a living that way. | ||
| - | Upon eventually making it to Rabanastre, Eir chooses a new name for himself--Gale--and sets out to find his friend. He finds the culture of Dalmasca and Rabanastre vastly different from his tiny village, but despite that, Gale fit into this new society well. In his search for Reyna--whom | + | However, Laurent proved hard to track down, but after a few years, a chance meeting with Gemna, an elderly Bangaa bartender, gave Gale what he needed |
| - | However, Laurent proved hard to track down, as Gale learned | + | Finally reunited, Gale offers Laurent the best job he could think of to keep his friend safe and close---becoming an assassin. Wood Warder training lent well to the profession, and being more in the shadows would keep him from making as many enemies... and Gale's wealth of information means there was no shortage of targets. |
| - | Finally reunited, Gale offers Laurent the best job he could think of to keep his friend safe and close--becoming an assassin. Wood Warder training lent well to the profession, and being more in the shadows would keep him from making as many enemies... and Gale's wealth of information means there was no shortage of targets. | + | Laurent agrees, and Gemna takes both of them under her wing and mentors them in the ways of espionage. The two Viera made a good team, and they were able to carve out a good living in the underbelly of Rabanastre. Eventually, Gale realizes his feelings for Laurent are more than platonic, and when the other confessed, they started a relationship. |
| - | + | ||
| - | Laurent agrees, and Gemna takes both of them under her wing and mentors them in the ways of both bartending and espionage. The two Viera (unsurprisingly) | + | |
| After about a decade, Gemna passes peacefully of old age, and the boys decide to take over running the bar, leaving the assassin life behind. However, it doesn' | After about a decade, Gemna passes peacefully of old age, and the boys decide to take over running the bar, leaving the assassin life behind. However, it doesn' | ||
| - | Upon learning this, the two agree to join the Saraab, and assist when necessary in exchange for their past crimes being forgiven. | + | Upon learning this, the two agree to join the Saraab and assist when necessary in exchange for their past crimes being forgiven. As such, their lives continued in this way, gathering information for the Saraab and occasionally taking jobs from them, until the Garleans invaded. |
| - | + | ||
| - | As such, their lives continued in this way, gathering information for the Saraab and occasionally taking jobs from them, until the Garleans invaded. | + | |
| **Lente' | **Lente' | ||
| + | When the Garleans take over Dalmasca, the two join the Resistance. As Gale wasn't much of a fighter, he learned how to become a field medic. He learns a fair amount of first aid and some basic conjury during these years. | ||
| - | When the Garleans take over Dalmasca, the boys join the Resistance. As he wasn't much of a fighter, Gale opted to learn to become a medic, taking care of injured soldiers on the field. He learns a fair amount of field medicine, and some basic conjury during these years. | + | ====1.0==== |
| - | + | ||
| - | < | + | |
| **Lente' | **Lente' | ||
| - | + | On the day of the Calamity, Gale awakened to the Echo after having a dream about the Final Days as Azem. In addition to looking into people' | |
| - | On the day of the Calamity, Gale awakened to the Echo after having a dream about the Final Days as Azem. In addition to looking into people' | + | |
| Gale wasn't sure what the source of the visions and newfound strength came from, eventually deciding it was an ' | Gale wasn't sure what the source of the visions and newfound strength came from, eventually deciding it was an ' | ||
| - | The visions and dreams became more frequent until one day, about five years later, when the Echo came to him on the battlefield, | + | The visions and dreams became more frequent until one day, about five years later, when the Echo came to him on the battlefield, |
| - | + | ||
| - | <tabbox ARR> | + | |
| + | ====A Realm Reborn==== | ||
| **Light' | **Light' | ||
| - | |||
| Upon arriving in Ul' | Upon arriving in Ul' | ||
| - | He keeps this charade up for a number of years, as the worry of the army finding him is replaced with a fear of his enemies learning of his past and loved ones, and harming them to get to him. | + | He keeps this charade up for several |
| //(The rest of 2.0 MSQ plays out as normal)// | //(The rest of 2.0 MSQ plays out as normal)// | ||
| - | After Eorzea is saved, Kris helps Cid and NOAH explore the Crystal Tower. This takes up most of his time from 2.1 to 2.5, so he is not around for most of the Crystal Braves storyline and realizes what's happening too late. | + | After Eorzea is saved, Kris helps Cid and NOAH explore the Crystal Tower. This takes up most of his time from 2.1 to 2.5, so he is not around for the Crystal Braves storyline and realizes what's happening too late. |
| - | + | ||
| - | <tabbox HW> | + | |
| + | ====Heavensward==== | ||
| **Shadow' | **Shadow' | ||
| + | //(Much of 3.0 plays out the same as MSQ--so this entry will pick up from after the events of The Vault.)// | ||
| - | // | + | Burdened by Haurchefant' |
| - | WIP | + | When it finds the body, however, he's overcome with a splitting headache, and when the pain passes, he finds that the Dark Knight was alive after all, and they introduce themselves as Fray. |
| - | <tabbox SB> | + | Fray trains Kris in the ways of the Dark Knight. He does realize early on that this mentor isn't exactly the person whose corpse he saw in the Brume, but some odd fusion of the departed memories and his feelings of resentment and helplessness. But the reality is that Kris doesn' |
| - | **Shadow's Harmony** | + | When confronted by Ishgardian knights about his powers and 'talking to a corpse in the Brume', |
| - | //(Pretty much all of 4.0's MSQ plays out as it does in-game--the only notes to speak of is that Stormblood takes two years, and Kris goes through the level 80 DRK quest before | + | //(Aside from some small details, the remainder |
| - | **Lente' | + | ====Stormblood==== |
| + | **Shadow' | ||
| + | //(Pretty much all of 4.0's MSQ plays out as it does in-game---the only notes to speak of is that Stormblood takes two years, and Kris goes through the level 61-70 and 80 DRK quests before the next arc.)// | ||
| + | **Lente' | ||
| //(While the Bozjan storyline is post-ShB content, for character development reasons this is now a post-SB storyline)// | //(While the Bozjan storyline is post-ShB content, for character development reasons this is now a post-SB storyline)// | ||
| - | Shortly after Doma and Ala Mhigo are liberated, Kris gets a request for help from the Bozjan Resistance. He's reluctant to help, between past dealings with the group and being physically | + | Shortly after Doma and Ala Mhigo are liberated, Kris gets a request for help from the Bozjan Resistance. He's reluctant to help--between past dealings with the group and being close to Dalmasca, he worries that his past will be brought to light. However, Kris knows refusing would raise more questions than answers and agrees to help. |
| - | WIP | + | His worst fears quickly come true, however, as his partner is asked to go to Bozja as a representative of the Dalmascan Resistance. Their reunion is not a happy one, full of hurt feelings and mixed emotions, but the two are forced to work together while on the field to help liberate Bozja. |
| - | **Tempestuous Rubato** | + | As time goes on, the two eventually come to terms with the last four years and how Kris's disappearance and becoming WoL affected them, and after Bozja is liberated, they begin to reconcile. |
| - | WIP | + | //(The overarching Bozja storyline is pretty much the same---just the timing is different, and the relic weapon part of the storyline is wrapped up almost immediately.)// |
| + | |||
| + | **Tempestuous Rubato** | ||
| + | For a short time after Lente' | ||
| - | <tabbox ShB> | + | // |
| + | ====Shadowbringers==== | ||
| **Light' | **Light' | ||
| - | + | When Kris goes to the Crystal Tower and is pulled into the First, something | |
| - | When Kris goes to the Crystal Tower and is pulled into the First, something | + | |
| Kris also realizes who the Exarch is relatively on, but when the Exarch deflects his hints, he doesn' | Kris also realizes who the Exarch is relatively on, but when the Exarch deflects his hints, he doesn' | ||
| Line 115: | Line 111: | ||
| //(5.0 and patch content is the same as in-game MSQ. 5.0-5.3 takes about a year on the First, but it's only a couple months at most on the Source.)// | //(5.0 and patch content is the same as in-game MSQ. 5.0-5.3 takes about a year on the First, but it's only a couple months at most on the Source.)// | ||
| - | While Kris doesn' | + | While Kris doesn' |
| - | + | ||
| - | <tabbox EW> | + | |
| + | ====Endwalker==== | ||
| **Despair' | **Despair' | ||
| - | |||
| // | // | ||
| **Hope' | **Hope' | ||
| + | After the final battle of Endwalker, Kris is badly injured, and it takes him several months to recover. During this time, he and Laurent get engaged and married, though he doesn' | ||
| - | After the final battle of Endwalker, Kris is badly injured, and it takes several months for him to recover. During this time he and Laurent get engaged and married, though he doesn' | + | Also during this time, Kris fully leans into being a Bard, and moves away from being a Dark Knight. This push was already happening post-ShB and during EW, but at this point he is done being on the frontlines and lets other people take the lead while he offers support. |
| - | + | ||
| - | Also during this time, Kris fully leans into being a Bard, and moves away from being a Dark Knight. This push was already happening post-ShB and during EW, but at this point he is done being on the frontlines and lets other people take the lead while he offers support. Kris does learn how to manipulate aether to manifest a greatsword (similar to how G'raha manifests a sword and shield when tanking), so he can have access to his more destructive powers in an emergency. | + | |
| - | + | ||
| - | About 10 months after the end of Endwalker, the post-EW patch story begins. Kris participates in the storyline to save Azdaja from the Thirteenth, but in general his feelings are conflicted. | + | |
| - | At this point, the resistance to tempering isn't unique to people with the Echo anymore; so beyond the first few tests, he feels he's not really | + | About 10 months after the end of Endwalker, the post-EW patch story begins. Kris helps to save Azdaja from the Thirteenth, but in general, his feelings of being a hero are conflicted. |
| When Wuk Lamat comes from Tural to ask for Kris's and the Students of Baldesion' | When Wuk Lamat comes from Tural to ask for Kris's and the Students of Baldesion' | ||
| Line 137: | Line 128: | ||
| However, he does notice Laurent' | However, he does notice Laurent' | ||
| - | <tabbox DT> | + | ====Dawntrail==== |
| **Turali Bachata** | **Turali Bachata** | ||
| - | + | During the events of Dawntrail, Kris takes a backseat | |
| - | During the events of Dawntrail, Kris takes more of a backseat | + | |
| After the invasion, he stays behind in Tuliyollal, but not before giving Laurent his Azem Crystal as 'a lucky charm' | After the invasion, he stays behind in Tuliyollal, but not before giving Laurent his Azem Crystal as 'a lucky charm' | ||
| Line 147: | Line 136: | ||
| Kris does not enter Sphene' | Kris does not enter Sphene' | ||
| - | <tabbox Post-MSQ> | + | //While Laurent handles the main patch storyline, Kris participates in the Arcadion to help free the souls being used there. I have [[https:// |
| + | ====Post-MSQ==== | ||
| **Zephyr' | **Zephyr' | ||
| + | After the events of MSQ, Kris returns to Rabanastre and helps with the rebuilding efforts. After Laurent earns his Archon mark, they move into the old bar and repurpose it into a flower shop (a rather unique choice for a desert city). | ||
| - | After the events | + | //I go a lot more in-depth about the beginning |
| + | |||
| + | They also give Alisae the Azem Stone, effectively passing | ||
| + | |||
| + | When the two are around 200, they adopt a young Hrothgar girl named Katerina, | ||
| - | </ | ||
| ----- | ----- | ||
| - | ==== Relationships ==== | ||
| - | WIP | ||
| - | ----- | ||
| - | ==== Timeline ==== | ||
| - | |||
| - | A timeline of events by year. | ||
| - | < | + | ===== Timeline ===== |
| - | + | ||
| * 1442 - Eir and Reyna are born | * 1442 - Eir and Reyna are born | ||
| * 1465 - Adulthood reached | * 1465 - Adulthood reached | ||
| Line 185: | Line 172: | ||
| * 9 - Lente' | * 9 - Lente' | ||
| * 10 - Lente' | * 10 - Lente' | ||
| - | * 10 - ShB MSQ up to 5.3 ends; 5.4-5.5 MSQ begins (Note: Due to timeflow | + | * 10 - ShB MSQ up to 5.3 ends; 5.4-5.5 MSQ begins (Note: Due to time flow being different on the First, ShB up to 5.3 takes a little over a year there) |
| * 10 - 5.5 MSQ ends; EW MSQ begins | * 10 - 5.5 MSQ ends; EW MSQ begins | ||
| * 10 - EW MSQ ends (break in MSQ for multiple months) | * 10 - EW MSQ ends (break in MSQ for multiple months) | ||
| * 11 - post-EW MSQ begins | * 11 - post-EW MSQ begins | ||
| * 12 - DT begins | * 12 - DT begins | ||
| - | |||
| - | </ | ||
| ----- | ----- | ||
| - | ===== Azem ===== | ||
| - | The holder of the Fourteenth Seat of the Convocation, | ||
| - | Hecate was known one of the most talented masters | + | =====More Information===== |
| + | If you're looking for more pictures or specific information, | ||
| - | She also had the ability to embue elemental magicks into her sword as needed, though she far preferred taking care of enemies before they got close. | + | ====External Links==== |
| - | + | ||
| - | As for Hecate' | + | |
| - | + | ||
| - | Despite all of this, she cared deeply for the people and creatures of Etheirys, and steadfast to her beliefs--namely that the cycle of life and death the Ancients practiced was immoral and unnatural. This often put her at odds with the other members of the Convocation, | + | |
| - | + | ||
| - | Kris, being a shard of Azem, did inherit some things from Hecate, but it's surprisingly little. He does have powerful magical abilities (as evidenced in his ability to quickly pick up Conjury and Red Magic), but he never nurtures this power, and it largely goes unused. Physically, all Kris inherited from Hecate are her green eyes--otherwise, | + | |
| - | + | ||
| - | ----- | + | |
| - | ===== AUs ===== | + | |
| - | + | ||
| - | <tabbox Willows of the Canary> | + | |
| - | + | ||
| - | Willows of the Canary is a fairytale AU. | + | |
| - | + | ||
| - | Eir, the crown princess of the Kingdom, leads an isolated and sheltered life. She often rebels against this, sneaking out of the castle and traveling the land disguised as a mercenary. This brings a lot of grief to those around her and particularly to the knight sworn to protect her, but she'd never leave the castle otherwise. | + | |
| - | + | ||
| - | Also, due to her heritage, Eir can wield powerful Ice magicks. She does not use this power often, as it would reveal her identity. | + | |
| - | + | ||
| - | (Eir is cis female in this AU.) | + | |
| - | + | ||
| - | </ | + | |
| - | ----- | + | |
| - | ===== External Links ===== | + | |
| [[https:// | [[https:// | ||
| - | [[https:// | + | [[https:// |
| [[https:// | [[https:// | ||
| - | [[https:// | ||
| [[https:// | [[https:// | ||
| - | ----- | ||
| - | ===== Gallery ===== | ||
| - | WIP | ||
| - | ----- | ||
