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character:kris:start [2024/11/24 13:11] – added HW and SB sections quadweavecharacter:kris:start [2025/05/02 22:17] (current) – updates for new lore etc etc quadweave
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 ===== History ===== ===== History =====
-Due to Kris's age, much of his story is split into several arcs with their own names. MSQ doesn't begin until he's 125.+Due to Kris's age, much of his story is split into several arcs with their own titles. MSQ doesn't begin until he's 125.
  
 ====Pre-MSQ==== ====Pre-MSQ====
 **Golmore Prelude** **Golmore Prelude**
-Eir was born in a small village in a very remote part of Golmore Jungle. He didn't know his parents--in the village, everyone worked together to raise the kits, and traditional familial bonds were not made. The only other Viera at his age was Reyna, and they became fast friends. 
  
-When Eir and Reyna came of age and learned they were male, they were taken by one of the males in the village to learn to be Wood WarderEir did not take to the training well--not only did he have difficulty hearing the Green Word compared to his peersbut his only martial skill appeared to be with the bow.+Eir was born in a small village in very remote part of Golmore JungleHe didn't know his parents---in the villageeveryone worked together to raise the kits, and traditional familial bonds were not made.
  
-However, while the elders of the village did not approve of Eir becoming a Wood Warderthe lack of males in general (let alone those young enough to protect the forest and help produce offspring) made it so that he became a Wood Warder regardless--Djt-Bidit, Wood Warder of the Heavenly Wind.+//There's a lot of surrounding info about the village, but adding it all here would make this section difficult to parse, so [[https://www.tumblr.com/dalmascan-requiem/779274676285374464/the-village?source=share|here is a Tumblr post that goes more in-depth]].//
  
-As suchEir protected the forest for decades, though the village wasn't shy in showing its displeasure with himOne day, intruders came into the forest and happened upon Eir and Reyna. In a moment of weaknessEir lets one of the younger soldiers go--strictly against the laws of the village+The only other Viera at his age was Reynaand they became fast friendsWhen Eir and Reyna came of age and learned they were malethey were taken by one of the males in the village to learn to be a Wood Warder. Eir did not take to the training well--not only did he have difficulty hearing the Green Word compared to his peers, but his only martial skill appeared to be with the bow.
  
-Reyna, sensing this would give the elders an excuse to dispatch Eir, takes blame for the incident and is exiled from the village. Once Eir learns of this, he leaves to search for him, eventually making his way to Dalmasca.+However, while the elders of the village disapproved of Eir becoming a Wood Warder, the lack of males in general (let alone those young enough to protect the forest and help produce offspring) made it so that he became a Wood Warder regardless--Djt-Bidit, Wood Warder of the Heavenly Wind. 
 + 
 +As such, Eir protected the forest for decades, though the village wasn't shy in showing its displeasure with him. One day, intruders entered the forest and happened upon Eir and Reyna. In a moment of weakness, Eir lets one of the younger soldiers go---strictly against the village's laws.  
 + 
 +Reyna, sensing this would give the elders an excuse to dispatch Eir, takes the blame for the incident and is exiled from the village. Once Eir learns of this, he leaves to search for him, eventually making his way to Dalmasca.
  
 **Dalmascan Requiem** **Dalmascan Requiem**
-Upon eventually making it to Rabanastre, Eir chooses a new name for himself--Gale--and sets out to find his friend. He finds the culture of Dalmasca and Rabanastre vastly different from his tiny village, but despite that, Gale fit into this new society well. In his search for Reyna--whom he learned changed his name to Laurent--Gale learned a lot about gathering useful information and selling it, and made a living that way.+Upon eventually making it to Rabanastre, Eir chooses a new name for himself---Gale---and sets out to find his friend. He finds the culture of Dalmasca and Rabanastre vastly different from his tiny village, but despite that, Gale fit into this new society well. In his search for Reyna--whom he learned changed his name to Laurent--Gale learned a lot about gathering useful information and selling it, and made a living that way.
  
 However, Laurent proved hard to track down, but after a few years, a chance meeting with Gemna, an elderly Bangaa bartender, gave Gale what he needed to track Laurent down.  However, Laurent proved hard to track down, but after a few years, a chance meeting with Gemna, an elderly Bangaa bartender, gave Gale what he needed to track Laurent down. 
  
-Finally reunited, Gale offers Laurent the best job he could think of to keep his friend safe and close--becoming an assassin. Wood Warder training lent well to the profession, and being more in the shadows would keep him from making as many enemies... and Gale's wealth of information means there was no shortage of targets.+Finally reunited, Gale offers Laurent the best job he could think of to keep his friend safe and close---becoming an assassin. Wood Warder training lent well to the profession, and being more in the shadows would keep him from making as many enemies... and Gale's wealth of information means there was no shortage of targets.
  
 Laurent agrees, and Gemna takes both of them under her wing and mentors them in the ways of espionage. The two Viera made a good team, and they were able to carve out a good living in the underbelly of Rabanastre. Eventually, Gale realizes his feelings for Laurent are more than platonic, and when the other confessed, they started a relationship. Laurent agrees, and Gemna takes both of them under her wing and mentors them in the ways of espionage. The two Viera made a good team, and they were able to carve out a good living in the underbelly of Rabanastre. Eventually, Gale realizes his feelings for Laurent are more than platonic, and when the other confessed, they started a relationship.
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 After about a decade, Gemna passes peacefully of old age, and the boys decide to take over running the bar, leaving the assassin life behind. However, it doesn't take long to learn the truth about their late mentor--that she was a member of the Saraab, a unit of Dalmascan peacekeepers that work in the shadows to keep the kingdom safe, via any means necessary. After about a decade, Gemna passes peacefully of old age, and the boys decide to take over running the bar, leaving the assassin life behind. However, it doesn't take long to learn the truth about their late mentor--that she was a member of the Saraab, a unit of Dalmascan peacekeepers that work in the shadows to keep the kingdom safe, via any means necessary.
  
-Upon learning this, the two agree to join the Saraaband assist when necessary in exchange for their past crimes being forgiven. +Upon learning this, the two agree to join the Saraab and assist when necessary in exchange for their past crimes being forgiven. As such, their lives continued in this way, gathering information for the Saraab and occasionally taking jobs from them, until the Garleans invaded.
- +
-As such, their lives continued in this way, gathering information for the Saraab and occasionally taking jobs from them, until the Garleans invaded.+
  
 **Lente's Rondo** **Lente's Rondo**
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 ====1.0==== ====1.0====
 **Lente's Rondo** **Lente's Rondo**
-On the day of the Calamity, Gale awakened to the Echo after having a dream about the Final Days as Azem. In addition to looking into people's pasts, he also gains enhanced physical and magical strength--a gift from Hydaelyn to better defend himself.+On the day of the Calamity, Gale awakened to the Echo after having a dream about the Final Days as Azem. In addition to looking into people's pasts, he also gains enhanced physical and magical strength---a gift from Hydaelyn to better defend himself.
  
 Gale wasn't sure what the source of the visions and newfound strength came from, eventually deciding it was an 'affliction' he was suffering from.  Gale wasn't sure what the source of the visions and newfound strength came from, eventually deciding it was an 'affliction' he was suffering from. 
  
-The visions and dreams became more frequent until one day, about five years later, when the Echo came to him on the battlefield, nearly killing him. Gale decides he needs to heed the dreams to 'go to Eorzea' to figure out what's wrong with him. He deserts the army (and leaves Laurent) and goes to Ul'dah, not letting anyone know of his plans.+The visions and dreams became more frequent until one day, about five years later, when the Echo came to him on the battlefield, nearly killing him. Gale decides he needs to heed the dreams to 'go to Eorzea' and figure out what's wrong with him. He deserts the army (and leaves Laurent) and goes to Ul'dah, not letting anyone know of his plans.
  
 ====A Realm Reborn==== ====A Realm Reborn====
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 //(The rest of 2.0 MSQ plays out as normal)// //(The rest of 2.0 MSQ plays out as normal)//
  
-After Eorzea is saved, Kris helps Cid and NOAH explore the Crystal Tower. This takes up most of his time from 2.1 to 2.5, so he is not around for most of the Crystal Braves storyline and realizes what's happening too late.+After Eorzea is saved, Kris helps Cid and NOAH explore the Crystal Tower. This takes up most of his time from 2.1 to 2.5, so he is not around for the Crystal Braves storyline and realizes what's happening too late. 
 ====Heavensward==== ====Heavensward====
 **Shadow's Elegy** **Shadow's Elegy**
 //(Much of 3.0 plays out the same as MSQ--so this entry will pick up from after the events of The Vault.)// //(Much of 3.0 plays out the same as MSQ--so this entry will pick up from after the events of The Vault.)//
  
-Burdened by Haurchefant's death and aimlessly wandering the streets of Ishgard, Kris overhears a story of a Dark Knight fighting and falling in (whatever the fight to the death is called). Disgusted by how the Ishgardians handled the knight's body, he heads to the Brume in order to find it and give the person a proper burial.+Burdened by Haurchefant's death and aimlessly wandering the streets of Ishgard, Kris overhears a story of a Dark Knight fighting and falling in (whatever the fight to the death is called). Disgusted by how the Ishgardians handled the knight's body, he heads to the Brume to find it and give the person a proper burial.
  
 When it finds the body, however, he's overcome with a splitting headache, and when the pain passes, he finds that the Dark Knight was alive after all, and they introduce themselves as Fray. When it finds the body, however, he's overcome with a splitting headache, and when the pain passes, he finds that the Dark Knight was alive after all, and they introduce themselves as Fray.
  
-Fray trains Kris in the ways of the Dark Knight. He does realize early on that this mentor isn't exactly the person whose corpse he saw in the Brume, but some odd fusion of the departed memories and his feelings of resentment and helplessness. But the reality is that Kris doesn't care all that much, so long as it gets him the power he needs to protect people--and make his enemies pay.+Fray trains Kris in the ways of the Dark Knight. He does realize early on that this mentor isn't exactly the person whose corpse he saw in the Brume, but some odd fusion of the departed memories and his feelings of resentment and helplessness. But the reality is that Kris doesn't care all that much, so long as it gets him the power he needs to protect people---and make his enemies pay.
  
 When confronted by Ishgardian knights about his powers and 'talking to a corpse in the Brume', Kris realizes just how far gone he was, and confronts Fray (or rather, himself), snapping out of his fugue. When confronted by Ishgardian knights about his powers and 'talking to a corpse in the Brume', Kris realizes just how far gone he was, and confronts Fray (or rather, himself), snapping out of his fugue.
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 ====Stormblood==== ====Stormblood====
 **Shadow's Harmony** **Shadow's Harmony**
-//(Pretty much all of 4.0's MSQ plays out as it does in-game--the only notes to speak of is that Stormblood takes two years, and Kris goes through the level 61-70 and 80 DRK quests before the next arc.)//+//(Pretty much all of 4.0's MSQ plays out as it does in-game---the only notes to speak of is that Stormblood takes two years, and Kris goes through the level 61-70 and 80 DRK quests before the next arc.)//
  
 **Lente's Hymn** **Lente's Hymn**
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 As time goes on, the two eventually come to terms with the last four years and how Kris's disappearance and becoming WoL affected them, and after Bozja is liberated, they begin to reconcile. As time goes on, the two eventually come to terms with the last four years and how Kris's disappearance and becoming WoL affected them, and after Bozja is liberated, they begin to reconcile.
  
-//(The overarching Bozja storyline is pretty much the same--just the timing is different, and the relic weapon part of the storyline is wrapped up almost immediately.)//+//(The overarching Bozja storyline is pretty much the same---just the timing is different, and the relic weapon part of the storyline is wrapped up almost immediately.)//
  
 **Tempestuous Rubato** **Tempestuous Rubato**
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 ====Shadowbringers==== ====Shadowbringers====
 **Light's Etude** **Light's Etude**
-When Kris goes to the Crystal Tower and is pulled into the First, something ends up going wrong. He loses not only his connection with Fraybut his Echo, leaving him severely weakened when he arrives on the First. This forces him to adapt, and he learns Red Magic from Alisaie in order to fight. He picks this up extremely quickly.+When Kris goes to the Crystal Tower and is pulled into the First, something goes wrong. He loses not only his connection with Fray but also his Echo, leaving him severely weakened when he arrives on the First. This forces him to adapt, and he learns Red Magic from Alisaie to fight. He picks this up extremely quickly.
  
 Kris also realizes who the Exarch is relatively on, but when the Exarch deflects his hints, he doesn't push it. Kris also realizes who the Exarch is relatively on, but when the Exarch deflects his hints, he doesn't push it.
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 //(5.0 and patch content is the same as in-game MSQ. 5.0-5.3 takes about a year on the First, but it's only a couple months at most on the Source.)// //(5.0 and patch content is the same as in-game MSQ. 5.0-5.3 takes about a year on the First, but it's only a couple months at most on the Source.)//
  
-While Kris doesn't suffer any physical consequences of the Light poisoning, it does misbalance his aether towards Light/White Magic, making the balancing act of Red Magic more difficult to achieve. He does not continue being a Red Mage after this point.+While Kris doesn't suffer any physical consequences of the Light poisoning, it does permanently misbalance his aether towards Light/White Magic, making the balancing act of Red Magic more difficult to achieve. He does not continue being a Red Mage after this point.
  
 ====Endwalker==== ====Endwalker====
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 **Hope's Capriccio** **Hope's Capriccio**
-After the final battle of Endwalker, Kris is badly injured, and it takes several months for him to recover. During this time he and Laurent get engaged and married, though he doesn't use Laurent's last name until post-MSQ (to not let people make the connection between them and the 'Warrior of Light').+After the final battle of Endwalker, Kris is badly injured, and it takes him several months to recover. During this timehe and Laurent get engaged and married, though he doesn't use Laurent's last name until post-MSQ (to prevent people from making the connection between them and the 'Warrior of Light').
  
 Also during this time, Kris fully leans into being a Bard, and moves away from being a Dark Knight. This push was already happening post-ShB and during EW, but at this point he is done being on the frontlines and lets other people take the lead while he offers support. Also during this time, Kris fully leans into being a Bard, and moves away from being a Dark Knight. This push was already happening post-ShB and during EW, but at this point he is done being on the frontlines and lets other people take the lead while he offers support.
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 Kris does not enter Sphene's final memories and opts to guard Erenville instead (besides, given his track record with technology, it was hard to predict the outcome of uploading him anyway). When things go awry, Kris inadvertently activates the crystal that's still on Laurent's person, giving him the backup needed to defeat Queen Eternal. Kris does not enter Sphene's final memories and opts to guard Erenville instead (besides, given his track record with technology, it was hard to predict the outcome of uploading him anyway). When things go awry, Kris inadvertently activates the crystal that's still on Laurent's person, giving him the backup needed to defeat Queen Eternal.
 +
 +//While Laurent handles the main patch storyline, Kris participates in the Arcadion to help free the souls being used there. I have [[https://www.tumblr.com/dalmascan-requiem/781265753484787712/vierapril-day-19-tempest|an additional write-up]] to go over all that.//
  
 ====Post-MSQ==== ====Post-MSQ====
 **Zephyr's Cadence** **Zephyr's Cadence**
-After the events of MSQ, Kris returns to Rabanastre and helps with the rebuilding efforts. After Laurent earns his Archon mark, they move into the old bar and repurpose it into a flower shop (a rather unique choice for a desert city). There they live out the rest of their days in relative peaceGale putting aside his title of the Warrior of Light and leaving the 'adventuring' to future generations.+After the events of MSQ, Kris returns to Rabanastre and helps with the rebuilding efforts. After Laurent earns his Archon mark, they move into the old bar and repurpose it into a flower shop (a rather unique choice for a desert city).  
 + 
 +//I go a lot more in-depth about the beginning of post-MSQ for the boys in [[https://www.tumblr.com/dalmascan-requiem/782280869409865728/vierapril-day-30-future|this Tumblr post]].// 
 + 
 +They also give Alisae the Azem Stoneeffectively passing the legacy of the Warrior of Light to her, and effectively live out their days in a quiet peace. 
 + 
 +When the two are around 200, they adopt a young Hrothgar girl named Katerina, and they adore her to pieces:)
  
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